- HP
- 800 000
- Base EXP
- 1 200 000
- Single hit up to
- 3 100
- Location · X / Y / Z
- Pending
When does this boss appear?
Automatic spawn is currently disabled: the encounter location has not been set yet. The dates above show the planned weekly schedule.
One living boss of this type at a time. If it is still alive at its next weekly spawn, a second copy will not appear. Scheduled dates do not indicate live alive/dead status.
Damage requirements & personal loot
SSA backpack
20 Stone Skin Amulets, with 5 uses each.
Full personal loot
The SSA backpack, all guaranteed rewards below and a separate roll for every bonus item.
Below the first threshold: no personal loot. Only actual damage to the boss counts; overkill and damage to its summons do not count. Healing does not increase the thresholds.
Guaranteed in full loot
One random piece of equipment or weapon from 39 items. The vocation is random; infinite ammunition is excluded.
Use each coin for 10 VP. These free game points do not carry over as purchased points.
Each Royal Coin is worth 100 crystal coins.
Guaranteed crafting materials.
Additional loot — exact chances
| Item | Amount | Chance |
|---|---|---|
| Storm shard | 1–4 | 60% |
| Abyssal shard | 1–3 | 30% |
| Ancient core | 1–2 | 5% |
| Raw iron ore | 1–20 | 60% |
| Infernal gem | 1 | 1% |
| Crystal box | 1 | 1% |
| Epic awakening rune | 1 | 3% |
| Epic refinement rune | 1 | 1% |
| Demon helmet | 1 | 2% |
| Demon armor | 1 | 2% |
| Demon legs | 1 | 2% |
| Demon boots | 1 | 2% |
| Demon shield | 1 | 3% |
| Demon amulet | 1 | 1% |
| Demon ring | 1 | 1% |
| Demon axe | 1 | 1% |
Collect your reward
- Defeat the boss and meet the damage threshold. Every eligible character has a separate reward.
- Use the reward coffer left after the fight, or your personal reward chest in the ordinary depot Inbox.
- Your loot backpack is delivered to the depot Inbox. Each personal reward can only be claimed once.
The fight
- Falling Obelisks / Faultline: leave the red tiles before the impact. Warning: 2.5 s.
- At 65% HP or below: up to two Obsidian Splinter (5 000 HP). No EXP or loot from summons.
- Healing: 2 400–6 000 HP; 15% chance every 12 s.
- Several attacks may hit together. The displayed maximum applies to one attack, before the target’s protection.
EXP is the base value. Final experience depends on server stages and applicable game modifiers.